Dice: Bringing Lightsabers to a Gunfight

BAttlefront

I’ve always loved Battlefront but I also always thought that it was bit like a Battlefield game in a star wars skin (even down to the name.) So I thought it was a great idea when Dice, the makers of Battlefield, picked up the license to make a new one. I mean, who better to make it than the people it had been practically copying from the beginning?

 

Now, Dice has been known for having great sound design and visuals and that’s certainly true here. Battlefront has been brought to life with a painstaking level of detail. Everything looks and sounds exactly like the original trilogy should. The environments are actually so impressive that I’ve stopped in the middle of a game to admire them, only to be snapped out of it by an equally impressive explosion.

 

The gameplay in Battlefront is, obviously, very similar to Battlefield. Anyone familiar with modern shooters should quickly feel right at home. One noticeable difference from Battlefield is that Battlefront eschews the class based upgrade system where it’s tough luck if you want the medic’s gun while playing as an engineer. Instead,  you use the credits you earned during battles to pick and choose which guns and stat. boosting cards you want to equip. It’s a change I personally like, but the progression doesn’t seem to go as deep as in some other contemporary shooters.

 

That being said, It’s not all sunshine and daisies with Battlefront. For instance, some maps could use more spawn points. As such, I’ve had some occasional issues with spawn-killing. It’s frustrating to respawn only to immediately die in an orbital strike. Also the hero’s one-liner’s are corny to begin with and, if heard enough, get annoying. However, what is possibly the biggest downside to Battlefront is the lack of any real single player or campaign mode. This and the fact that the upgrade system isn’t quite as robust as some games has led people to say that Battlefront may have less longevity than other shooters. Dice makes up for some of this though, with an abundance of game types. There is a a single player or two player co-op survival mode where you face increasingly difficult waves of enemies. There’s also 9 different multi-player game types, some of which I think are fantastic and some that are a little more hit or miss.

 

A few gameplay types that stood out for me were Walker Assault, Supremacy, and Drop Zone. Walker Assault is an asymmetrical gametype where the imperials attack with an AT-AT and the rebels have to destroy it before it reaches their base. Supremacy is the closest to traditional Battlefront with 20 vs. 20 games focused on capturing control points. Drop Zone is the faster paced, mini version of Supremacy. It has 8 vs. 8 matches where you fight for control of cashed drop pods. The other modes are: Cargo – a capture the flag mode; Blast – a team deathmatch mode; Droid Run – king of the hill where Droids that move around are the hill; Fighter Squadron – an aerial dogfight mode; Hero Hunt – a juggernaut mode where everyone is against one hero and whoever kills them gets to play as the hero; and Hero’s vs. Villains where the only playable characters are hero’s such as Luke Skywalker or villains like Boba Felt.

 

There are 12 different maps included with the game at launch with two more to be released before the movie in December in the free “Battle of Jakku” DLC. Most of the maps are based in the familiar locales of Endor, Hoth, and Tatooine but there are also maps based on the Imperial planet Sullust, which until now was only mentioned in Return of the Jedi. All of the maps are incredibly detailed and seem to do a good job of encouraging different play styles. The tight maze-like streets of Mos Eisley encourage close quarters combat while the ample hiding spots and bridges in the forests of Endor encourage longe range and sniping. The maps also have lots of different paths to get around so they don’t fall into the bad habit games sometimes have of funneling everyone into one area to be slaughtered. All together, the maps are equally well crafted and balanced.

 

Battlefront has a lot going for it. It’s easily one  of the best looking and sounding games so far this generation. It has excellent gameplay and several new game modes but, with some minor gameplay annoyances, the lack of any single player and some questioning it’s staying power, it’s not perfect. In the end, one of the things I like most about Star Wars is the world it inhabits, and Battlefront does a fantastic job of picking you up and putting you right in the middle of that world. So if you like shooters and have even a little love for Star Wars, it would be hard to go wrong with Battlefront.

Steven Mente

Creepiest Pet Shop is the cutest way to give Cthulhu a much needed pet

gaV-60yM.png large Levi Bushue Has created a card game that is just flat out adorable. The juxtaposition between the our culture’s fav monsters, elder ones, and B-movie gems and the cute art style fits together in a way that both compliment the other. This feels fresh in the way it’s combined, and each art shown so far glows with character.  You can check out his kickstarter HERE.

w/ 5 days to go Levi is super close to his goal. One amazing thing about this is that a portion of the profits go to non kill shelters!  So even a dollar is really worth giving!

I’ve placed a few more pics, along with his release about the set below.

Creepiest Pet Shop is a fast paced, family friendly card game where you help famous horror movie monsters adopt equally monstrous pets! Part of the profits from the game go to help animals in no kill shelters get the care they need until they can find forever homes! The game was designed as an homage to the great horror creature features that I grew up watching as a kid back in the old mom and pop VHS store days.

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The Future is Now

If you are a back to the future fan, you may recall that on the 21st of this month.  Marty Mcfly will be showing up to what to him is the future.  And the Future is Now!!!

Pepsi Co. has announced that to honor this event, it will be recreating the unique bottles displayed in the film.  Only 6500 are scheduled to be produced and are likely to become a collectors item.  You can find out more here.

http://www.darkhorizons.com/news/39263/pepsi-making-back-to-the-future-bottles

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Nerdrahtio interviews Drew Gaska from Blam Ventures about Planet of the Apes, Buck Rogers, H.P. Lovecaft, Space 1999 books and more!

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In this episode anchors Sam and “Silent Assassin” Tom, and Co-host “Legendary” Tom Brooks interview Author, writer and founder of Blam! ventures, Drew Gaska. Nerdrahtio folks might now him from the help you provided us with a photoshop concept for sightline for a previous podcast (Listen HERE) and many may know him as a Tripwire enthusiast in the G.I.Joe Discussion group, today we learn about his career in nerdderm.   From illustrated novels, to graphic novels and comics, we hit everything from Buck Rodgers, Planet of the Apes, Lovecraft, Space 1999 and even Drew’s original property Charger.

We are excited to be able to announce that Drew’s popular Illustrated novel series set in the Planet of the Apes universe, will continue on at Titan in prose novel form!

You can listen to the episode embedded below for your convenience or use the drop down menu above to locate Nerdrahtio on Itunes, Stitcher, or our Audio host (podcast garden)’s site directly. Keep scrolling for concept art and links !

Blamventures website w/ store are HERE.

Their FB page is HERE:

Their FB Group for Space:1999 is Here:

And check out the following early concept art for MADNESS an adaption of H.P. Lovecrafts Mountains of Madness coming first as a mini series, then a TPB next fall.

Art by Louis De Martinis

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Podcast interview with Jonathan Cathey CEO of The Loyal Subjects: Reveals, News and Discussion: Joe, TMNT, TF, MMPR, MOTU, Attack on Titan, How To train your Dragon and more!

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Jonathan Cathey Ceo/owner of the Loyal Subjects comes on to discuss how he got in to the business, the upcoming (and currently hot topic) G.I.Joe wave 2 and how that line has changed, as well as TF, streetfight, MOTU and more.

You can listen via the embedded player below, or use the drop down menu above to find us on Itunes, Stitcher, or directly on our audio host at podcastgarden. Be sure to look at the pics, info and links below! You will want to check them out, as additional images have been added since this was first posted, and links to full galleries with even more images are below. (If I put them all on here, this might never load!)

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Nerdrahtio (and Tom Brooks) Interviews Josh Blaylock about Operation Nemesis and some Joe talk and even more!

operationnemesisThe Legendary Tom Brooks from Reasonably Intelligent Ramblings joined us as we interviewed Devils Due founder Josh Blaylock. We first discuss his new book, Operation Nemesis, the most serious thing we have ever talked about Nerdrahtio. You could read me review HERE, but as a reminder, it’s about a real genocide, real revenge, real war, and real court room drama, with Nazi’s, religious conflict and more.

We then turn to Josh Blaylock’s time with G.I.Joe (after a short trip talking about weird for 15 minutes or so) and other upcoming and ongoing comics published by Devils Due.

Finally Tom Brooks, Tom Mathias and myself (Sam) chat comic tv news, followed by FSS and other G.I.Joe talk with our news desk.

You can listen via the embedded player below or use the drop down menu above to locate us on Stitcher, Itunes or directly at our audio host: Podcast Garden.

Several images follow in relation to our Joe Talk but I first want to plug Tom Brook’s blog, click his happy mug to head over and check it out. There you will find tons of images of the FSS figures we end up talking about.  I’d also love for you to help add some images!  If yo ucould provide us with an image of heartwrencher from the DDP comic, or white guy varient Alpine we could host here (or maybe something else you here us talk about), we would appreciate it. E-mail us at nerdrahtio@gmail.com

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